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Sam Crane, PhD Candidate, School of Arts and Creative Technologies, University of York

Making movies in video games: why the film world is finally ready to take ‘machinima’ seriously

Last week in a small city in the Ruhr area of Germany, a film that I made inside the video game Grand Theft Auto was screened at the Oberhausen International Short Film Festival, as part of an extensive overview of machinima.

“Machinima” is a linguistic mash up of machine, animation and cinema. The term has been defined as “films made by real-time three-dimensional computer graphics rendering engines”, but it essentially means films made using video games.

My own machinima film is titled We Are Such Stuff as Dreams Are Made On. I recorded gameplay footage of myself playing Grand Theft Auto while trying to perform Shakespeare to other gamers, without getting blown up. I then edited that footage to make a ten-minute film.

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