Get all your news in one place.
100's of premium titles.
One app.
Start reading
The Guardian - UK
The Guardian - UK
Comment
Keza MacDonald

Including online games in social media bans is unworkable, unnecessary and would harm young people

a teenager playing Fortnite on Playstation and TV.
Unfairly targeted? A teenager playing Fortnite on Playstation and TV. Photograph: imageBroker.com/Alamy

Last week, Meta and YouTube were found liable for creating intentionally addictive products that affected the wellbeing of young social media users. The ruling has supercharged an already growing movement from governments and regulators to restrict or ban social media use for under-16s, as has been done in Australia, to protect children from potential harm.

But there is another way that about 85% of kids and teens congregate online – and that is through video games. It has been suggested that curbs on online gaming should be considered alongside social media restrictions in future legislation. There is some precedent: in 2021, China restricted young people’s online gaming time to one hour a day on weekends and holidays. But I have a lot of questions about how such curbs would work, and whether they should be attempted.

Sign up to read this article
Read news from 100's of titles, curated specifically for you.
Already a member? Sign in here
Related Stories
Top stories on inkl right now
One subscription that gives you access to news from hundreds of sites
Already a member? Sign in here
Our Picks
Fourteen days free
Download the app
One app. One membership.
100+ trusted global sources.