
I decide the moment I get my hands on Kiln, the upcoming multiplayer video game from Double Fine where you fight as, with, and against pots of varying shapes and sizes, that I'm going to make the biggest, ugliest vase the editor will let me. I've not got long to do it, but I quickly scrobble through all the tools available to me and make an absolute mess of a jug. Gameplay abilities and functions are determined by the shape of your pot, and I'll soon come to regret my actions.
GDC 2026's Day of the Devs event is technically public, but I'm here during the media hour trying to get in as much as I possibly can before the space becomes too crowded for me to breathe. This also means I'm rushing through as many games as I can like some kind of wine tasting speedrun, which is why I'm going for aesthetics more than function.