Get all your news in one place.
100's of premium titles.
One app.
Start reading
TechRadar
TechRadar
Demi Williams

Final Fantasy 7 Rebirth co-director says making Sephiroth playable was the 'best way to allow the player to understand his point of view'

Final Fantasy 7 Rebirth screenshot showing Sephiroth.

Final Fantasy 7 Rebirth co-director Naoki Hamaguchi wants players to "feel more empathy with Sephiroth" during his playable segments.

In a recent interview with Everyeye, Hamaguchi along with producer Yoshinori Kitase discussed the upcoming sequel in great detail, from remaking the 1997 classic that is still held in high regard, to changes made to its story to benefit a new audience, and how the gameplay has been refined and expanded from Final Fantasy 7 Remake.

Sign up to read this article
Read news from 100's of titles, curated specifically for you.
Already a member? Sign in here
Related Stories
Top stories on inkl right now
One subscription that gives you access to news from hundreds of sites
Already a member? Sign in here
Our Picks
Fourteen days free
Download the app
One app. One membership.
100+ trusted global sources.