
Final Fantasy 14 director and producer Naoki Yoshida says the game's upcoming collaboration with Monster Hunter Wilds will be different from the one it had with Monster Hunter: World, putting a bigger emphasis on the MMO's mechanics rather than trying to fit an action RPG's square peg in a round hole.
Capcom and Square Enix teamed up during Tokyo Game Show this weekend to show off a little more of the crossover. Monster Hunter: Wild's half is out right now—with hunters able to take on Omega Planetes—while Final Fantasy 14 joins the party on October 7 with The Windward Wilds trial that lets Warriors of Light face off against Arkveld.