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GamesRadar
GamesRadar
Technology
Kaan Serin

Everything in the world must be converted into a roguelike, and not even chess is safe with a new game "that changes all the rules"

Screenshot of a chess board with one piece getting blown up in an explosion with UI overlaid on the sides, from Passant: A Chess Roguelike.

Chess is arguably the perfect game. Infinite possibilities exist in its 8x8 world full of knights and pawns that can move in the same directions every single match, but much like Tetris, there's beauty in its simplicity. Though a new game is now aiming to add a possibly sacrilegious amount of complexity to the classic formula by turning it into a roguelike, as is basically mandatory for everything else in the world by now (poker and The Last of Us included.)

Passant: A Chess Roguelike "changes all the rules" that have been around for well over a thousand years. "Progress through challenging rounds while collecting powerful pieces and game-changing items to seize victory," the game's Steam blurb explains.

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