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Rachel Watts

Demonschool review: "This Persona-inspired RPG is full of fun, flair, and ready to chomp away at your free time"

Keyart for Demonschool showing Faye's face split into pieces for artistic effect.

The Demonschool summoning ritual has taken a bit longer than anticipated. Earlier this year, when Team Cherry revealed that Hollow Knight: Silksong would release in September, it felt like an apocalyptic event for indie developers. Many teams scrambled to push back the release of their games, not wanting to be swept up in the tidal wave of Silksong hype that had been bubbling for years of anticipation. One such studio was Necrosoft Games, which decided to let its monster sleep in its crypt a little longer until the time was right.

Demonschool has now emerged, fully formed and ready to chomp away at your free time. It's a Persona-inspired RPG where you play as a group of college teens tasked with defending their island from a demon invasion. With a cryptic apocalyptic prophecy describing all sorts of supernatural nonsense slipping into the human dimension, the gang need to discover how to save their island from becoming a Hellmouth, all the while round-housing demons in the face. It's a tactical RPG full of fun and flair, and if you love punching ghosties and ghoulies in the face (who doesn't?), Demonschool will somehow make you love it even more.

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