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GamesRadar
GamesRadar
Technology
Ashley Bardhan

BioShock 4 delay "deeply disappointed" Take-Two CEO, who thinks the studio "wasted a lot of time and money" on creative "dead ends"

Elizabeth cries in BioShock Infinite.

Take-Two CEO Strauss Zelnick tells reporter Stephen Totilo in a new edition of his Game File newsletter that he's never shocked when studios like Rockstar inevitably delay GTA 6 to the moment of Christ's resurrection. Though, he wasn't fond of BioShock developers stalling on the next title in the creepy shooter series.

Zelnick explains to Totilo, "I tend to default to being very calm," since "I have no trouble distinguishing between, like, a business challenge and an emergency." So, even though the next BioShock game has been in development for nearly 10 miserable years, Zelnick repeats he was "never" surprised by how the team handled the dystopian franchise. He did, however, feel "deeply disappointed."

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