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GamesRadar
GamesRadar
Technology
Anthony McGlynn

Bethesda's last Skyrim concept artist has been laid off after "almost 18 years of dedication to The Elder Scrolls, Fallout, and Starfield" amid Xbox cuts: "It has been my honor"

Fighting a dragon with a sword and shield in Skyrim.

A sad bit of history has occurred at Bethesda due to Xbox's latest round of cuts. An artist who'd worked at the studio for almost two decades, and was the last on his team who contributed to Skyrim and was still at the studio, has been laid off "after almost 18 years of dedication to The Elder Scrolls, Fallout, and Starfield."

As per a personal LinkedIn post, Ray Lederer started at Bethesda during the development of Skyrim, where he contributed "concept art, visual design, and gameplay ideas" according to a alongside the late Adam Adamowicz, who passed away in 2012. After that, he transitioned over to Fallout 4, after which he got to work on Fallout 76 and eventually Starfield, before transitioning back to Tamriel for The Elder Scrolls 6.

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