
Starfield didn't quite land as the next big Bethesda game—I mean, it did about as well as you'd expect from any game from the studio, but critical and community response hasn't signposted the sort of longevity the developer might've come to expect from, say, Skyrim.
Last week, its composer Inon Zur said that despite this tepid landing, Starfield would become "legendary" and that people "were just not ready for it … this is a common thing for all the big visionaries.