
As far as Bethesda protagonists go, Fallout 4's Nate and Nora aren't quite the blank canvas you might be used to. They both come with a backstory and voice acting that give them a sense of who they are before you dictate where they'll go. While the design call still splits fans today, the RPG's lead designer says it was simply a sign of the times, man.
Speaking to GamesRadar+, Emil Pagliarulo says the call "didn't seem as controversial as it ended up becoming," though you can perhaps see some lessons Bethesda drew from it for Starfield many years later.