
It's no secret that Battlefield Studios has taken quite a few lessons learnt from past Battlefield games and used them to try and create a Battlefield 6 which is as close as possible to what players want.
Decisions have been made to ditch 128-player matches from Battlefield 2042, and the devs have been listening to players complaining about underpowered vehicles and teeny-tiny maps to improve on what they already have. But the lesson learnt from Battlefield 4 was: sometimes less destruction is more.