
You may know Chris Kaleiki as a longtime class and systems design lead on World of Warcraft – 13 years being quite a long time indeed to spend with one MMO, or even one company – but he's now the boss of indie studio Notorious, named after the WoW guild that Kaleiki and many of his coworkers are part of. The studio is filled with WoW, AAA, and service game veterans, but its debut project is a deliberately smaller idea called Legacy: Steel & Sorcery, a PvPvE extraction-esque RPG with MMO stylings.
It's out in Steam early access on February 12 for $24.99, and in an interview with GamesRadar+, Kaleiki says the aim is to make a AA, not AAA, take on "World PvP: The Game," leaning into his favorite part of WoW and one of the most memorable elements of the Ultima games. Kaleiki is hoping to solve or avoid some of the design challenges he faced on World of Warcraft while leveraging the strengths of a smaller team working on a much smaller game and dialing up a hostile, engrossing world.