Peak's final biome update was under threat from dataminers, so the developers came up with a load of fakes like Heaven, Hell, and Wisconsin Please don't send me to Wisconsin GamesRadar · Aug 10
"We proudly wear the friendslop badge": Peak studio unpacks one of the biggest trends on Steam and beyond after studying games like REPO to find out what makes them fun Aggro Crab's new game Crashout Crew continues the friendslop tradition GamesRadar · Nov 1, 2025
After a few months of work led to 11 million copies sold on Steam, Peak devs embrace what many companies refuse to learn: "We're not going to continually have a graph go up" Interview | Aggro Crab's next game Crashout Crew doesn't need to be a Peak-sized hit GamesRadar · Oct 29, 2025
Peak developers react to selling 1M copies after suffering 'a lot of burnout' from making bigger games: 'The realization that smaller projects like this can work has set our studio in a new direction' "We want to mostly make smaller projects moving forward, with clearer scopes and shorter development times." PC Gamer · Jun 24, 2025
After surviving 3 robberies, a dead game, and burnout, crabby indie studio says 'oops' and makes 2 more games: "You can't stop us, we're gonna keep making s**t" "We're calling these games an Aggro Crab side hustle" GamesRadar · Jun 5, 2025