
No matter the medium, it often pays to be the first. There’s something about being first in an innovation that creates an aura of respect. In many cases, it’s deserved. The 1986 NES game Metroid, for example, lives up to the hype as an innovative masterpiece. Metroid focuses on exploration and non-linear gameplay to pull the player deeper into its world, and it did so with such success that it helped coined the term “Metroidvania.”