Six years since IO Interactive announced its James Bond game, 007 First Light has finally come in from the cold – and despite the Hitman developer's roots, it goes beyond leaving Agent 47 to nurse a martini. The studio's well-crafted infiltration sandboxes are a focal point of 007 First Light, yes, but only in service to the greater Bond fantasy, which is built upon bigger cinematic action setpieces and a more character-driven story.
Now that the game is out, I caught up with audio director Dominic Vega and gameplay director Andras Krogh to go behind the scenes of what our 007 First Light review calls "Bond's greatest game to date".