Get all your news in one place.
100's of premium titles.
One app.
Start reading
GamesRadar
GamesRadar
Technology
Andrew Brown

"You don't want to say 'I played it safe'": How 007 First Light's developers made the best James Bond game yet

James Bond smirks in M's office in 007 First Light.

Six years since IO Interactive announced its James Bond game, 007 First Light has finally come in from the cold – and despite the Hitman developer's roots, it goes beyond leaving Agent 47 to nurse a martini. The studio's well-crafted infiltration sandboxes are a focal point of 007 First Light, yes, but only in service to the greater Bond fantasy, which is built upon bigger cinematic action setpieces and a more character-driven story.

Now that the game is out, I caught up with audio director Dominic Vega and gameplay director Andras Krogh to go behind the scenes of what our 007 First Light review calls "Bond's greatest game to date".

Sign up to read this article
Read news from 100's of titles, curated specifically for you.
Already a member? Sign in here
Related Stories
Top stories on inkl right now
One subscription that gives you access to news from hundreds of sites
Already a member? Sign in here
Our Picks
Fourteen days free
Download the app
One app. One membership.
100+ trusted global sources.