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GamesRadar
GamesRadar
Technology
Scott McCrae

Xbox isn't worth a port for small Japanese studios, says RPG dev, since the console isn't even sold in most local retailers

Sakuna harvesting a field of rice with a mountain in the background, showing the farming mechanics during the game, Sakuna: Of Rice and Ruin.

A Japanese developer says smaller companies can't really afford to make Xbox ports due to the lack of regional demand for the console.

The developer – who goes by y_koichi – was previously in charge of character modeling on developer Edelweiss' 2020 game Sakuna: Of Rice and Ruin, and recently teased on Twitter that Sakuna 2 will eventually come out one day. A fan then asked about the possibility of an Xbox port (via TechRadar), since the original game skipped the platform. But while Koichi notes they've had a strong sentimental attachment to Xbox consoles since the original, for a company as small as Edelweiss, it's not worth it.

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