Josh Sawyer, best known for his work on RPG gems like Fallout: New Vegas and Pillars of Eternity, says Sucker Punch Productions and Sony Interactive Entertainment created some of the greatest armor sets he's seen in video games.
To be precise, the developer and publisher did so in Ghost of Tsushima and its more recent sequel, Ghost of Yotei.
Speaking in a new Q&A on YouTube, Sawyer admits as much, first explaining that artists gain far more freedom during development when they don't have to "worry about every single part of the body" separately or "follow very strict rules for where every part of armor is broken up."