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GamesRadar
GamesRadar
Technology
Austin Wood

"When Arc Raiders was at its peak," Embark was burning 30 terabytes of data per day tracking every single bullet fired: "We want to know who shot first"

Arc Raiders player in reaver bandit armor with face paint.

Arc Raiders developer Embark Studios recently pulled back the curtain on the data pipeline it uses to track what players are doing and make adjustments based on their behavior, revealing a staggering bit of tech that can, within seconds, tell the devs about every single bullet fired in the game.

Speaking at the developer conference held by publisher Nexon, data engineer Mattias Andersson examines the structure and purpose of Embark's intense data tracking. This covers the studio's previous game, The Finals, as well, but Arc Raiders is the focus.

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