
One led to a movie where Jeff Goldblum gets beat up by a tyrannosaurus while the other inspired centuries of strange little girls like me hosting tea parties for their eyeless teddy bears – but Jurassic Park and Alice in Wonderland have an important connection through the former's creator, Michael Crichton. Without him, ex-Doom developer American McGee may have never made the Alice action game in 2000 that, 26 years later, still represents one of publisher EA's most beloved series.
"I can't say that, looking back on my childhood, that I remember or recall being the world's biggest Alice in Wonderland fan," McGee admits to YouTuber Tucker Hazell in a new episode of his Dev Dive interview series. McGee enjoyed Lewis Carroll's 1865 bedtime tale about following the White Rabbit into dreamland, where a bite of cake makes you tall before the Queen of Hearts slices your throat. But he says, "I really had to be hit over the head by coincidence, and other people kind of bringing it to me. and making mention of it multiple times before it clicked in my head, like, 'Duh, I should make a game out of this, right?'"