
Harvey Randall, Staff Writer

Last week I was: Celebrating Final Fantasy 14 finally giving us fashion-forward WoLs what we want, pondering the role of mods in MMOs.
I'll be honest, I've never really understood the 'RPG to action game' pipeline that many popular series—and studios—have gone through. Consider Dragon Age; born as a CRPG, forced to live through little chips and nicks that turned it into a third-person action game with RPG elements.