
I've said it before, but I actually really like Forked Tower; Final Fantasy 14's latest 48-player dungeon that came bundled with field operation mode Occult Crescent. What I don't like, however, is all of the needless ground work it comes with.
From having to try and shepherd several eight-player groups into a single instance, to waiting around for a specific weather condition, and then praying that curious passersby wouldn't unwittingly leave a member of your static in the lurch with the dungeon's entry lottery… yeah, it's been a lot of artificial inflation to the difficulty for parts of the process that should be relatively frictionless.