
Lords of the Fallen's developers didn't set out to make a horror game, but the new game ended up being inspired by cosmic horror.
That's according to developer Hexworks creative director Cezar Virtosu, and executive producer Saul Gascon. "We wanted the cosmic horror genre, which is reality warped by divinity. What you would perceive to be divinity. It's just creatures that exist in other planes, that through their influence, they warp and shift the world," explained Virtosu.