
It's kind of funny, in hindsight, what an absolute self-own Ubisoft's decision to kill The Crew turned out to be. You would reasonably think that pulling the plug on a 10-year-old racing game would annoy a few dozen people; instead, it sparked an entire uprising against always-connected games, a class action lawsuit, a new California law and subsequent Steam disclaimer, and eventually, a promise that the publisher would never ever ever do this again—at least for The Crew 2 and The Crew Motorfest.
Today, seven months after that promise was made, Ubisoft says it hasn't forgotten its promise and that work is progressing, and in fact "selected players based on their configurations and previous involvement in the community" will be invited to take part in a playtest set to begin on April 30.