Ubisoft has been having a bad time of late. At the beginning of this year, it announced an enormous "restructuring" effort featuring cancellations, layoffs and, yes, generative AI, and all that following some rather dire preceding years. Via "voluntary" reductions and less-voluntary layoffs, Ubisoft has reduced its total number of staff by around 1,200 people over the past year, leaving it with an overall headcount of around 16,600.
Which is, of course, still a lot of people, as noted by Kingdom Come: Deliverance 1 and 2 director Daniel Vávra in comments on X. Vávra, who is currently working on a Kingdom Come film and who has been replaced as creative director on Warhorse's upcoming videogame projects by Prokop Jirsa and Viktor Bocan, wrote that "Ubisoft has 16,600 employees after layoffs. Ooops.