
People have their gripes, but I still quite enjoy a big old Ubisoft open world. There's something about the studio's formula for things like Assassin's Creed and Far Cry that lets me achieve a kind of zen state: Just me, a controller, a map full of little icons to tick off, and absolutely zero regions of my brain lighting up. Bliss.
But lord knows I am not the market at large, and it's not difficult to find people criticising the company for its games' samey-ness, or writing, or straight-up technical bugs. Ubisoft knows that too, which is why Assassin's Creed's vice president executive producer Marc-Alexis Coté recently told Eurogamer that "Ubisoft's portfolio has faced criticism in recent years for a perceived inconsistency in quality," and that's why AC Shadows got pushed to February next year.