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PC Gamer
PC Gamer
Jody Macgregor

Turns out the reason Total War: Warhammer 3's campaign AI sometimes played too defensively was a bug that made it overreact to the presence of even a single hero

Ulrika Magdova, wielding two silver blades.

Creative Assembly has announced that improvements to Total War: Warhammer 3's campaign AI are about to go into testing, with a beta due to kick off on February 13. The changes are all about making the campaign AI more active, and the blog post explaining this highlights a fascinating bug the team discovered: "a fundamental problem with how the Campaign AI detects foreign forces and how it reacts to them."

As Creative Assembly Sofia's principal technical designer Radoslav Borisov explains, the "query system" the AI was using to determine how it reacted was freaking out if even a single hero was milling about in its territory. All those times you sent a scout to keep an eye on someone you thought was about to invade, only for them to immediately turtle? It was your agent's fault the whole time.

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