A long time ago, this one Seattle-based company realized that making its own stuff doesn’t really bring in the most cash and decided that selling other folks’ products was the way to go. But I never thought it’d come to these levels, as apparently, this small private business raked in $11 billion in the first six months of 2026.
That is according to Tom’s Hardware, which, citing Alinea Analytics, writes that Valve earned some $11 billion in gross revenue from video game sales on its platform, Steam. This accounts for only the first six months of this year and is some 14.5 percent more than the same period last year.
This increase in revenue from last year, which is basically a given every year for Valve, is due to great holiday periods and major game releases but also due to a significant uptick in Chinese players (90 percent and more of whom are PC gamers). An overall increase in game prices, too, has played a role in boosting Valve’s numbers.