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GamesRadar
GamesRadar
Technology
Dustin Bailey

Todd Howard "hadn't had a break in 20 years" when Fallout 4 came out, so he took a 3-month sabbatical to "go touch some grass"

Todd Howard.

Todd Howard has led development of some of the biggest and best RPGs ever made, and it's no secret that the game industry can exact a toll on developers. But everybody needs to "touch grass" now and then, and that's why Howard finally took a break that had been decades overdue after the launch of Fallout 4.

Making RPGs like Oblivion and Skyrim means developers spend "years and years of your lives together – it's a bonding experience," as Howard tells GQ. "But I had been going really hard for a long time. I took a sabbatical after Fallout 4 for like three months. I hadn't had a break in 20 years."

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