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PC Gamer
PC Gamer
Robin Valentine

This quiet adventure finally makes climbing towers fun again

The protagonist of Jusant walking towards a lighthouse in the distance.

I'm sorry, Assassin's Creed, but scaling a cathedral by holding down one button and pressing forward for 30 seconds is not cool. You know what's cool? Jusant is cool.

Don't Nod's upcoming game Jusant makes climbing the star of the show. Scaling one of its imposing cliff faces or crumbling towers means reaching for handholds and alternating the grip on your left and right hands, setting pinions in the wall to catch your fall, bracing yourself for nail-biting jumps, and swinging over gaps. 

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