
Here’s an idea for you: A single screen roguelike based on an old gambling game where you engineer impossible feats of luck to earn money that you can use to buy items and packs to rocket a point multiplier to obscene heights. Sounds like the kind of pure videogame concept that you could pick up for a few minutes, or an entire day, as if it was lab-grown to release as many endorphins as possible.
Sorry, what’s that? Balatro? No, I’m talking about Aotenjo, a mahjong take on this year's explosively popular poker roguelike.