
Diablo 4's trading was suspended earlier this week, and it looks as though the culprit responsible is a crossbow worth 30 billion gold.
When Blizzard disabled Diablo 4's in-game trading earlier this week, it was in reaction to players spending an eye-watering amount of money on trading items. The developer was swift to disable in-game trading due to the devastating impact these figures could have on the in-game economy, and Blizzard only re-enabled trading after stamping out a gold duplication exploit.