Andres Zambrano is a US-based 3D artist working in ZBrush, Maya, Substance Painter, Marvelous Designer, Unreal Engine 5 and Blender. He's inspired by heroic figures with a dignified and elegant look, and he believes it's important to achieve a hand-crafted high level of detail on his characters, often with intense, dramatic lighting.
Below, Andres showcases three examples of his work, including his takes on characters from the Bloodborne game by From Software. If you're inspired, check out our guides to the best 3D modelling software and the best laptops for 3D modelling.