
I didn't have a lot of doubts going into Fellowship one last time before its early access release this week. I knew from the first time I got my hands on it last year that it had the potential to be the kind of game MMO players have wanted for a long time—including me. And Fellowship just kept improving each time I saw it.
The pitch is simple: It's MMO-style dungeons but without the MMO grind. You party up in a group of four—one tank, one healer, two damage-dealers—and work together to clear out packs of enemies and bosses for better and better loot.