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PC Gamer
PC Gamer
Jody Macgregor

There are already two mods to make Gothic Remake's lockpicking less painful

Fingers, a thievery instructor at the Old Camp, with a quiver of arrows.

I played the Gothic Remake hoping for an RPG with a bit more grit than usual, and what I got was almost pure sand. The progression system really does make you feel like you properly earn every inch of improvement, with more fluid combat animations as you learn to hold your weapons properly, but it's the lockpicking system is like math homework.

The issue's a dealbreaker for enough players that developer Alkimia Interactive says it's "monitoring the sentiment" and reminding everyone "We cannot stress enough how much easier this gets when you start adding skill points into it." But as someone who paid for mastery in lockpicking, just because you're allowed to make more errors doesn't make it any more fun. It's still boring either way.

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