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Inverse
Inverse
Entertainment
Chrishaun Baker

The 'Resident Evil' Reboot Is Making A Controversial Change — Here's Why That's Good

Capcom

When a generation of early video gamers first picked up the PlayStation controller and stepped into the Spencer Mansion 30 years ago, it was impossible to know what an overnight cultural phenomenon it would become. Long after the era of flesh-eating zombies popularized by George A. Romero had faded into the sunset, the team at Capcom injected new life into the genre with the original Resident Evil, a game that not just revitalized zombie media but practically created the blueprint for the modern survival horror game. It goes without saying that the first game was an unprecedented success, spawning both a lasting video game franchise as well as a multimedia empire.

Despite the tumultuous previous attempts at bringing Resident Evil to the big screen, Sony Pictures is getting ready to unleash the T-virus on audiences once again, this time with director Zach Cregger at the helm. Even though his last two films were critical and commercial successes, recent comments from one of the movie’s producers have left fans feeling a little apprehensive — even though they indicate a far more satisfying experience for fans and newcomers than anything prior.

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