
I have a lot of sympathy for the perils of game development. Chief among them is the terror of having to not only get feedback, but filter it: Getting into spats over balance tweaks, the difficulties of community management, and sometimes dealing with actual threats that need police intervention. Heavy is the head that wears the crown.
While keeping in touch with a community is part of the job, it's not an enviable one even if said community's full of good eggs—even Baldur's Gate 3's had its woes. Which is why I'm not surprised to see that, after re-releasing beloved RuneScape quest chain While Guthix Sleeps, the devs at Jagex have had to put their foot down.