
It’s best not to think of the body count at the end of your average video game. Even someone as family-friendly as Mario should really find himself justifying his actions before the Mushroom Kingdom’s highest court. This is in view of the sheer volume of Goomba and Koopa-shaped bodybags he generates in your typical playthrough.
More seriously, first-person shooters have long held a special place in gaming critics’ eyes, because they trivialise the horrors of real-life conflict. And it’s perhaps with that in mind that the Red Cross unveiled a new initiative that proves just how hard it is for gamers to avoid committing virtual war crimes in their downtime.