
Metal Gear Solid Delta Snake Eater may have been released to critical acclaim, but there’s one aspect about Konami’s remake that graphics-focused fans are not happy with. The game’s gorgeous visuals are the result of an Unreal Engine 5 conversion. However, those life-like flourishes come at the expense of performance dips and issues that Konami has since promised to address in future updates.
This is nothing new for games that use Unreal Engine 5. Recent releases like Mafia: The Old Country and The Elder Scrolls IV: Oblivion remaster have all had their fair share of issues at launch. But while this seems to be a persistent problem with the game engine itself, Epic Games CEO Tim Sweeney says these setbacks are actually the result of developers not optimizing their games for more hardware variables.