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PC Gamer
PC Gamer
Ted Litchfield

The Outer Worlds 2 feels like a much more ambitious RPG than its predecessor: I played its prologue three times with different builds, and each run felt unique

Outer Worlds moon man looking villainous.

I'm way more excited for The Outer Worlds 2 now that I've played a little bit of it. Even though the demo Obsidian provided only contained the sci-fi RPG's prologue area⁠—think the Nautiloid from Baldur's Gate 3, but more substantial⁠⁠—there was enough in the 45 minutes or so of gameplay that really impressed me. Enough, in fact, to sustain three play-throughs with different builds.

I liked but didn't love the first game in 2019, but The Outer Worlds 2's opening has me thinking this one's headed in the right direction⁠—as long as the team at Obsidian can sustain the mechanical freedom and reactivity I saw over the course of a full game.

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