
I'm way more excited for The Outer Worlds 2 now that I've played a little bit of it. Even though the demo Obsidian provided only contained the sci-fi RPG's prologue area—think the Nautiloid from Baldur's Gate 3, but more substantial—there was enough in the 45 minutes or so of gameplay that really impressed me. Enough, in fact, to sustain three play-throughs with different builds.
I liked but didn't love the first game in 2019, but The Outer Worlds 2's opening has me thinking this one's headed in the right direction—as long as the team at Obsidian can sustain the mechanical freedom and reactivity I saw over the course of a full game.