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GamesRadar
GamesRadar
Technology
Anna Koselke

The First Descendant publisher says game developers need to be "focusing on user feedback," not looking at old data, if they want to make great games

The First Descendant.

Nexon, the developer and publisher behind MMOs like The First Descendant, doesn't rely on a game's potential profit to ensure its success – instead, the company looks to the "raw voices of users" while working on new titles.

As reported and translated by Automaton, Nexon CEO Yong-hyun Park describes why feedback is valuable in a recent interview with 4Gamer. When asked how the studio assesses any potential games, Park reveals a process that involves users' direct opinions rather than any analysis of market data or profit predictions – and this is partially due to a lack of prior solid examples of similar releases to look back to, at least in South Korea.

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