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GamesRadar
GamesRadar
Technology
Ali Jones

The Finals' new season is even more explosive than its debut: "We're introducing a way to really leverage the destruction"

The Finals.

I'm fond of a destructive approach to The Finals, but what's happening around me now is ridiculous. The efforts of my 'All Heavy, All Sledgehammer' team are being put to shame as the entire cathedral at the heart of the Monaco map falls down around me. This is Power Shift, a new game mode coming to The Finals as part of Season 2, a Payload-style push-and-pull in which the central platform utterly annihilates any structure it comes into contact with.

"With previous game modes, destruction has been more separated" senior environment artist Joakim Stigsson tells me in an interview. "Now, it's more focused around the gameplay objective. We've always had the tech, but with the new game mode we're introducing a way to really leverage the destruction." "That's the beauty of systemic design," creative director Gustav Tilleby adds. "[The destruction] is not bespoke, built for a specific thing. It's more of a general system. And once you have that, you can do all sorts of things."

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