
With Fallout season 2 wrapped up, it feels like we've been deluged with everything except, y'know, a new Fallout game of some kind. Hopes were high that we might get a remaster at the show's end, or even two, but whoa there cowboy: that ain't how Bethesda rolls.
Instead, Bethesda's great and good have been conducting a bunch of retrospective interviews about the series, the latest of which is a mega-feature from GameInformer. In this, the key creatives behind Fallout 3 go a little deeper into the game's VATS system, the delicious slow-mo shooting feature that allowed players to more-or-less pause combat and pick a spot, before restarting and watching the gore fly. Well, when the camera let you.