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GamesRadar
GamesRadar
Technology
Josh West

The Blood of Dawnwalker devs "were afraid that people wouldn't want to play as human Coen" so it set out to create "a combat system that can set a new standard for RPGs"

The Blood of Dawnwalker.
GamesRadar+ Special: How The Blood of Dawnwalker is shaping the future of RPGs

The Blood of Dawnwalker offers two compelling gameplay loops. During the day, Coen is able to navigate the open world of Vale Sangora (and key locations, such as the capital city of Svartrau) as a human, leaning on swordplay and dark hex magic to compensate for his weakened form. But by night, Coen operates across the valley, nestled beneath the Carpathian Mountains, as a vampire; transforming into a brutal force of nature, wielding supernatural skills, claws, and bites to achieve his objectives.

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