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PC Gamer
PC Gamer
Andrea Shearon

'That was my first experience with PvP,' Naoki Yoshida's love for game design all started with a tragic Mario Brothers bait and switch

Naoki Yoshida with a deadpan expression as he recounts a childhood story on stage at PAX West. .

Ask anyone who even dabbles in Final Fantasy 14's most laid-back fights to explain a mechanic, and you'll quickly understand how the MMO's encounters can go from exercises in teamwork to all-out PvP brawls. After listening to FF14 director and producer Naoki Yoshida explain where his love for videogames started, that all makes more sense.

Speaking to Jesse Cox during PAX West's Storytime panel, Cox asked Yoshida where his love for games began on the path from fan to professional. The FF14 producer cut his teeth early in the 1980s with Nintendo's original Mario Brothers, explaining how he grew tired of playing games by himself at arcades and visited a friend who lived nearby.

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