Get all your news in one place.
100's of premium titles.
One app.
Start reading
GamesRadar
GamesRadar
Technology
Austin Wood

Team Cherry hoped Silksong could be anyone's "first Hollow Knight game," and one reason it took 7 years is they were "comfortable" not knowing what's gonna happen: "The really interesting things are the things you sort of discover along the way"

A sprite sheet for Hollow Knight Silksong.

Hollow Knight developer Team Cherry has been slow-roasting Silksong for over seven years now, and in that time a few things remained constant for the studio: it hasn't given up hope that the sequel can be a good jumping-on point for players who missed the original, and for a while it wasn't really sure where it was going.

With everyone replaying or discovering Hollow Knight in the run-up to Silksong's September 4 launch (I just finished my 108% replay over the weekend), now seemed like a good time to revisit Team Cherry's comments to Edge magazine way back in 2020.

Sign up to read this article
Read news from 100's of titles, curated specifically for you.
Already a member? Sign in here
Related Stories
Top stories on inkl right now
One subscription that gives you access to news from hundreds of sites
Already a member? Sign in here
Our Picks
Fourteen days free
Download the app
One app. One membership.
100+ trusted global sources.