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PC Gamer
PC Gamer
Joshua Wolens

Take-Two's big boss Strauss Zelnick says it got the 'perfect result' from slimmed-down mob tale Mafia: The Old Country, so I'd brace for more games like that if I were you

Isabella smiling.

I didn't love Mafia: The Old Country. Where previous games in the series had compensated for their lows with some truly high highs, I felt like Hangar 13's more linear world and more traditional mob story reduced its Sicilian series entry to a uniform level of predictability and blandness, and said as much in our Mafia: The Old Country review.

But I still consider myself a fan of the Mafia series and, indeed, of Hangar 13 as a studio—it proved it can put out a game I love with Mafia 3 (and an idea I love with Rhapsody, its sadly canned post-Mafia-3 project), and I want to see more from both. So, regardless of my cold feelings toward the game, I'm glad to hear The Old Country did well enough to appease Strauss Zelnick, CEO of 2K's parent company, Take-Two.

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