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PC Gamer
PC Gamer
Andy Chalk

Take-Two boss gets philosophical about 'entropy' and life after Grand Theft Auto: 'If we're not trying new things ... we're really running the risk of burning the furniture to heat the house'

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Nothing lasts in our garden of Earthly delights, not even hit videogames, and that's why it's vital to try new things—so says Strauss Zelnick, chairman and CEO of Take-Two Interactive, the man who's presided over the sale of more than 205 million Grand Theft Auto videogames, one of the biggest and most consistent hit series of all time.

Zelnick's philosophical musing came during last week's Q2 2025 investors call, in response to a question about whether consumers are receptive to new things as opposed to old things. Take-Two, the parent of Rockstar Games, is at first blush very much known for its "legacy IP"—most obviously Grand Theft Auto and Red Dead Redemption. But Zelnick is seemingly envisioning a future in which those games aren't quite the behemoths they have been over the past two decades.

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