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GamesRadar
GamesRadar
Technology
Austin Wood

Stellar Blade boss admits he "struggled" with its boring main character, but going into Blood Rain "realized that players can fully immerse themselves even in a character with a strong, distinct personality"

Stellar Blade Blood Rain lead Evie with white gauntlet.

Naive optimism clashes with tried-and-true pessimism within me as Hyung-Tae Kim, head of Stellar Blade developer Shift Up and now chief of newly revealed sequel Stellar Blade: Blood Rain, reckons well-written characters might be interesting after all.

Speaking with Inven Global (the English-translated branch of the Korean outlet), Kim admits, "When making the first game, I struggled with the [main] character Eve – specifically, whether to leave the character as a blank slate for player empathy or to fill her with personality."

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