Naive optimism clashes with tried-and-true pessimism within me as Hyung-Tae Kim, head of Stellar Blade developer Shift Up and now chief of newly revealed sequel Stellar Blade: Blood Rain, reckons well-written characters might be interesting after all.
Speaking with Inven Global (the English-translated branch of the Korean outlet), Kim admits, "When making the first game, I struggled with the [main] character Eve – specifically, whether to leave the character as a blank slate for player empathy or to fill her with personality."