
A little over a year ago, Bethesda Game Studios released Starfield, its first new IP since it snapped up the rights to the Fallout series in 2004 (resulting in the 2008 Fallout 3). While the graphics and scale of the game were a notable improvement over previous games, such as Fallout 4 and The Elder Scrolls V: Skyrim, two criticisms were commonly held of Starfield—namely it was boring and the performance wasn't great.
Patches for the latter were slow to arrive and it was the modding community that helped matters first, with mods for swapping FSR upscaling with DLSS being really popular.